Summary:
We are looking for a skilled, passionate, and creative 3D Animator. The role involves creating high-quality animations that reflect character personalities and align with the creative vision. The animator will collaborate closely with the tech team and designers using 3ds Max/Maya and Unreal Engine, contributing to both current and future game titles.
Some of your responsibilities:
- Create high quality animations that portray character & creature personalities consistent with the style and vision as laid out by Directors
- Demonstrate a superior sense of posing, timing, and weight
- Continuously push the quality of the animations
- Help to identify and solve animation process and implementation issues
Desired qualifications:
- A demo reel that showcases a range of gameplay animations (handkey & mocap)
- Good knowledge about animation in Maya / 3D Studio Max
- Knowledge of the pipeline of animating a video game character from Maya/3DS Max into the animation controller in Unreal/Unity
- Ability to analyze our game and competitor games and identifying needs to increase the animation quality
- Motion Capture and Pose to Pose experience
- Bonus: Coding knowledge in C++, Blueprints (UE4), C# or Python
- Passion for roleplaying games is welcomed
- Applicants must be authorized to work in Germany/E.U
- Fluent in written and spoken English
- A positive team-oriented mindset.
- Proactive, self-motivated, and be able to work without micromanagement.