Network Programmer (m/f)

  • Strong C++ programming and object-oriented design skills
  • Architect solutions for connecting clients to a game server
  • Optimize network use to resolve issues related to replication, latency, and bandwidth
  • Experience with low level network programming for multiplayer games
  • Familiar with implementing client / server architecture
  • Knowledge of network and server security issues
  • Experience as a network programmer on at least one shipped multiplayer action game
  • Ability to write clear, maintainable, portable code
  • Proactive, autonomous and self-motivated
  • Strong communication and interpersonal skills
  • Ensure all code is documented in line with relevant procedures
  • Passion for real-time strategy or roleplaying games is welcomed
  • Applicants must be authorized to work in Germany/E.U
  • Fluent in written and spoken English

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